Dread End is a first person wave shooter set in a training facility using state-of-the-art technology to train soldiers. Enter a virtual combat simulation and face the harshest encounters the military has to offer, gather points by eliminating hostile drones with the laser rifle and make it to the top of the rankings!​

Features

Virtual Simulation Facility N-ORB

Make this digitally constructed area your playground by utilizing the industrial environment to your advantage.

Hostile Combat Drones

Fight against multiple drone types with unique behaviours and attacks that challenge you in different numbers and groups.

Performance Score System

Your skill matters! Gain points for your ability to take out enemies quickly and with precision. Kills during special movements like jumping and sprinting add bonus points.

Online Ranking Board

Prove your skills and let your name be known among soldiers by reaching high enough scores to make it to the top 10.


System recommendations

GPU: Nvidia Geforce 1060
CPU: Intel Core i7-7700
RAM: 8GB DDR4

Gameplay screenshots - click on the images to enlarge.

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Ragequit Productions is a team of third semester students that was formed in order to create a FPS in the Unreal Engine.
We are attending the S4G School for Games in Berlin, Germany.

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Constantin Copony

3D Artist

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Dennis Buchmann

Programmer

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Elizaveta Sakara

3D Artist

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Florian Müller

Tech Artist

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Frederik Lindemann

Game Designer

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Jonas Hückler

Game Designer

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Lucas Creteau

2D Artist

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Maurice Seidel

Game Designer

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Ninga Beyeler

2D Artist

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Philipp Domke

Animator

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Tim Stolzenberg

Programmer

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Dimitry Hartl

Producer

If you have any questions, suggestions or feedback, please feel free to contact us.